AI Insights · Timothy · January 2023
Top 5 2D Cartoon Games on iOS in Hungary: Q4 2022 Performance
The fourth quarter of 2022 saw significant trends in the performance of top 2D cartoon games on iOS in Hungary, with notable shifts in downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 2D cartoon games on iOS in Hungary exhibited varied performance trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly metrics of these popular games.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED experienced a notable increase in weekly revenue, starting from approximately $139 in late September and peaking at around $1.9K by the end of December. Weekly downloads also saw a substantial spike, especially mid-quarter, with a peak of 9.9K in the last week of October. However, active users showed a gradual decline from an impressive 14.2K in late October to 8.2K by the end of December.
Mighty Party: Battle Heroes by Panoramik Games displayed a steady increase in weekly revenue, beginning at about $454 and reaching approximately $2.5K in the final week of December. The game also saw a significant rise in weekly downloads, peaking at 6.7K in the last week of December. Active users mirrored this upward trend, climbing from 941 in late September to nearly 19.7K by the end of the quarter.
Survivor!.io from HABBY showed a mixed trend in weekly revenue, starting at around $1.1K and fluctuating throughout the quarter, ending at approximately $1K. Weekly downloads peaked early in the quarter at 2.1K but experienced a general decline, closing the quarter at about 1.1K. Active users also showed a downward trend, starting at 5.7K and ending the quarter at 4.5K.
UNO!™ by Mattel163 Limited had a varied performance with weekly revenue, starting around $359 and ending the quarter at about $488. Weekly downloads peaked impressively at 3.8K in the last week of December. Active users saw a significant increase, starting at 7.4K and reaching 14.2K by the end of the quarter.
Finally, Candy Crush Saga from King maintained robust weekly revenue, starting at $7.8K and peaking at approximately $11.3K at the end of December. Weekly downloads showed a steady increase, reaching 1.4K in the last week of December. Active users remained consistently high, starting at 10.6K and ending the quarter at 12K.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the 2D cartoon games market on iOS in Hungary during the fourth quarter of 2022. For more detailed analysis and insights, visit Sensor Tower.